Draft Night Big Board

Two boards: Draft 1 · $225 · 14 teams and Draft 2 · $75 · 12 teams. Round count is adjustable in the top bar — set it when the draft room opens. PPR consensus + ADP + injury news researched through Aug 26, 2026. The teal number on each player is his 2025 finish and PPR points per game — hover for the full line.

Rounds:
Taken: 0  ·  Yours: 0  ·  Targets left: 0
THE SCRIPT: take the highest-tier player left (check one round up first) · 2 RB + 2 WR through R4 — elite TE is the only exception · QB in the value window, never early · K + DST with the last two picks · tie-breaker: gold VALUE beats plain, plain beats red RISK · stuck? take your top ★ target still alive.

The Clicker — how to track picks

Tap once = taken

Another manager drafted him. He grays out EVERYWHERE on this page at once.

Tap twice = yours

You drafted him. Gold star, gold border. The “Yours” counter up top is your roster count.

Tap a third time = clear

Mis-tapped? A third tap resets him. Each draft keeps its own taps — flip the switch up top between drafts, nothing carries over.

Tap the ☆ = target

Star players to hunt. A starting target set is pre-loaded — add or drop freely. The ticker up top counts starred players still on the board.

Your Targets

Everyone you've starred, in draft order, with the round to strike in the league you're viewing. Tap the ☆ on any player anywhere on this page to add or drop a target. Stars carry between sessions; Reset doesn't touch them.

The System

Five rules. If you only remember one thing mid-draft, remember Rule 1.

1

Tier beats name

On the clock? Take the best player left in the HIGHEST tier — and always glance one round UP first. A slipped first-call from an earlier round beats anyone in your current round.

2

The 2+2 start

Your first four picks: two RBs and two WRs — order dictated by the tiers, not the position. The lone exception: McBride or Bowers sliding to you in R2–3.

3

QB is patient money

QB1 to QB12 was only ~4 pts/week last year. 14-team: your guy by R8 (waivers have nothing). 12-team: wait even longer and raid R7–9 (Purdy, Goff, Nix, Herbert).

4

Badges break ties

Two players, same tier? VALUE / BOUNCE beats plain, plain beats RISK. Gold and green badges are guys going cheaper than their track record says they should.

5

K + DST dead last

Defense second-to-last round, kicker with your final pick — in BOTH drafts. Never two of either.

Game Plans

Your Slot — the first two picks

Find your draft position when the order is revealed. The turn = back-to-back picks; take two from the same tier and let the room panic.

1–3

Top of the draft

Gibbs / Bijan / Ja'Marr Chase — in that order, whoever is there. The board comes back late, so plan on best RB/WR tier standing at the wheel.

4–7

Middle

Best of: Nacua (only at a discount — suspension flag), Jonathan Taylor, St. Brown, Achane, McCaffrey (RB1 last year; age is the price). Round 2: target Chase Brown / A.J. Brown.

8–11

Back third

Lamb, Jefferson, James Cook, Chase Brown if the room sleeps. You are two picks from the turn — whatever tier is cracking, grab it before the wheel.

Turn

Last pick + wheel

Double-tap: two of Cook / Chase Brown / A.J. Brown / Nico Collins / Hampton. Elite TE (McBride/Bowers) on the way back is the sneaky wheel move.

Round-by-Round Board

Rookie Class — the college stats

Every rookie worth a pick or a star, with the verified college production that got him here. Purple ROOKIE badges on the round board match these cards.

Position Sheets

Quick tier references. Tapping a player here syncs with the round board.

Shopping Lists

Round labels show both leagues: where he goes in your 14-team draft and your 12-team draft.